Buy Autodesk 3ds Max 2011 Subscription Advantage Pack

Autodesk 3ds Max 2011 Subscription Advantage Pack
Autodesk 3ds Max 2011 Subscription Advantage Pack box

Win 32/64bitThe Autodesk Subscription Advantage Pack for Autodesk 3ds Max 2011 software integrates state-of-the-art technology from renowned industry companies who are working with Autodesk to revolutionize rendering and simulation workflows. Features include lightweight, resolution-independ...... see full description

Win 32/64bit

The Autodesk Subscription Advantage Pack for Autodesk 3ds Max 2011 software integrates state-of-the-art technology from renowned industry companies who are working with Autodesk to revolutionize rendering and simulation workflows. Features include lightweight, resolution-independent procedural textures; GPU-accelerated rigid- body dynamics; and one of the world's first physically accurate "point-and-shoot" renderers.

Substance Procedural Textures

Achieve a vast range of look variations with a new library of 78 Substance procedural textures. These dynamic, resolution-independent textures have a small memory and disk space footprint, making them appropriate for exporting to games engines via the Allegorithmic Substance Air middleware offering; integration is currently provided for UnrealР’В« Engine 3 game engine, Emergent's GamebryoР’В« game engine, and Unity. Alternatively, you can bake textures to bitmaps for use with certain renderers.

iray Photorealistic Renderer

Creating realistic images with 3ds Max is now easy, thanks to the newly integrated iray rendering technology from mental images. iray enables artists to set up their scene, start rendering, and get predictable, photo-real results without worrying about lighting and rendering settings, similar to a "point-and-shoot" camera. iray refines the image progressively until the desired level of detail is achieved, and works with standard multi-core CPUs. However, NVIDIAР’В« CUDAР’В«-enabled GPU hardware will significantly accelerate the rendering process.

PhysX Rigid-Body Dynamics

Create dynamic rigid-body simulations directly in the 3ds Max viewport. The multi-threaded NVIDIA PhysX engine supports static, dynamic, and kinematic rigid bodies (the latter for rag doll simulations), and a number of constraints: Rigid, Slide, Hinge, Twist, Universal, Ball & Socket, and Gear. Animators can quickly create a wider range of realistic dynamic simulations, and can also use the toolset for modeling: for example, creating a randomly placed landscape of rocks. Assigning physical properties such as friction, density, and bounciness simply involves choosing from a set of initial preset real-world materials and tweaking parameters as required.

Platform Windows Windows
Category Graphics and Publishing
Vendor Autodesk
Permanent link http://down.cd/5714/buy-Autodesk-3ds-Max-2011-Subscription-Advantage-Pack-download
Tags Autodesk 2011 Subscription Advantage Pack

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