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algorithmic reverb, so no convolution is involved.
why no convolution? several issues made us believe that there is a need for algorithmic reverbs, such as having full control not only over a few, but all important parameters which are needed to design a room to perfect results.
so what was the aim? next to the sound of a good reverb, wich was our highest priority of course, it is mostly very important to edit the room/reverb to suit into the given situation. even the smoothest reverb tail is not much of use if it doesn??t fit into the mix. every master has different requests, so the reverb has to give the user the possibility to always do a certain function in the mix.based on our experience this is not too often the case with reverb units whether it??s hard- or software, unless you want to spend a lot of money - of course exceptions tighten the rule.
another focus was the cpu usage. we think that many plugins eat a lot of cpu, thus complicating the workflow in an unacceptable way. the ArtsAcoustic Reverb is highly optimized to work flawlessly on most processors/vst hosts without eating up your cpu, no matter how hard you tweak it. we created the ArtsAcoustic Reverb to compete with the challenge to reach the highest quality possible with a native plugin that is calculated by the host??s cpu.